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What they need to do is boost up old classics with some better Wiimote support. I'd love to play OoT with the option to use Twilight Princess controls for swinging teh sword and aiming the bow and hookshot and the like, to actually have RUMBLE, and to have the Wiimote actually make the sounds when you play the ocarina, map teh controls for Mario 64 up roughly the same as what Galaxy has and maybe even use the DS version where you have the extra stars and characters.

for that matter, what about SNES games, why do they only use the classic and gamecube controller? Zelda: Link to the Past could have been mapped to a Wiimote alone. (the button to view the map could have been set to the A button with the other 3 being set to 1, 2 and the B trigger. The shoulder buttons were never even used) there are a number of N 64 games that could have been adapted to use Wiimote+ nunchuck as well

I love having access to the old games, but it still frustrates me to no end to be able to see what could have been done with them and what should have been done but wasn't. Not only does it feel half assed and cheap, it makes it less inclusive, as you need either a classic or gamecube controller to play many of the best titles out there(I'm sure a number of people have only maybe grabbed and extra wiimote and nunchuk and nothing else.



Seppukuties is like LBP Lite, on crack. Play it already!

Currently wrapped up in: Half Life, Portal, and User Created Source Mods
Games I want: (Wii)Mario Kart, Okami, Bully, Conduit,  No More Heroes 2 (GC) Eternal Darkness, Killer7, (PS2) Ico, God of War1&2, Legacy of Kain: SR2&Defiance


My Prediction: Wii will be achieve 48% market share by the end of 2008, and will achieve 50% by the end of june of 09. Prediction Failed.

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