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homer said:
Sub zero and riderz have a point. Mario is used way too often. I personally prefer Sony's method of making a mildly successful to unsuccessful series and releasing titles until said series is dead. That way, you are always kept on your toes and releasing new ips, which is what gamers truly want. The only downside is that after 20 years on the market when you want to make a cross over fighter, you realize you never nurtured any iconic characters or really any character that people will remember if you survive 20 more years.


Is that what gamers truly want? How many times has a game deviated too far from an established formula and been ridiculed by gamers. I myself have been guilty of this, so I'm not just throwing stones. Simply put, Nintendo's softwares sales show that's not what gamers want. Even on lowest selling consoles, N64 and Gamecube, Nintendo's titles sold a substantial number. Not only that, Nintendo games hold their original MSRP far longer than the competiton. How many times have we seen threads with "gamers" that think they are the majority complain about (insert Nintendo game title here) selling at full MSRP years after launch. Sony, MS, and just about every third party publisher wishes they had Nintendo's software sales.