happydolphin said:
Haha, well there's your mistake. I COULD be biased, but I certainly am knowledgeable. And I know that it is hard to debate that there will be any significant lacking of competitive edge in the online service. Even if the home and portable offerings are different (and I have personally used that argument myself in other contexts), that is an argument that can't be used here, since the considerations are nearly identical. Where it isn't identical is if you are comparing market strategies (which have very different factors). As for HDD and EHD etc.etc., the e-shop already makes use of DLC, and supports SD cards and the internal memory. It shouldn't be an issue. Probs you'll have to install the DLC on the same EHD as your app is residing in, or in any EHD, as long as the app is residing in built-in memory. Not complex at all. You shoud listen to me |
Lol. I don't doubt your knowledge, but the effect Reggie's bizzare gaze has had on mental state of Nintendo fans has to be questioned 
Hopefully it's as simple as you say. I still think patching could potentially be a problem if you have saved games on the hard drive but have to patch externally due to space issues. Would the saved games have to be copied onto the external or could you just leave the external HDD plugged in and everything would be fine? Maybe I'm overthinking it.
Semi-related, but I also have some doubts concerning the speed of USB 2.0 drives; for games that stream from the HDD do you think the USB 2.0 connection will bottleneck the data stream?








