happydolphin said:
This is incorrect. They will have a very robust network infrastructure from the get-go, since they already have their draft run off the 3DS. I strongly disagree with this. There's no denying Nintendo will improve on the U's online package on the long run, but its launch will be perfectly competitive. And VGKing was horribly off the deep end on his points (esp. HDD size, primitive online network and decline of Wii sales). On all his points he was horribly off. It's better to ask a Nintendo fan first, we actually know what's going on. |
I know VGKing was pretty far off, but I could understand his train of thought. Like I said, Nintendo have a decent amount of work to do. Yes, they've already started with the 3DS, but hand-helds and consoles are two different beasts.
I actually don't doubt that Ninetndo will have a decent online offering that will be much improved over Wii as the list of features is looking quite strong and there are plenty of non-gaming related apps that will interest general consumers. Will it be competitive with current online offerings? That's quite possible but still debatable. As I said, Nintendo will learn a lot more about managing their network infrastructure in the first two years of WiiU then in the entirety of this gen or by comparing current competitors.
Also, I'm still unsure about one thing concerning the HDD. When we download patches, will they have to be downloaded to flash drive? I understand having external drives to download full games, but patches can mean fundamental changes to a game (as can DLC in some cases). Can we use an external drive for patching and if we can, is it a good idea?
And I'd rather not ask a Nintendo fan (or any fan of a particular company) to be honest. Bias tends to creep in no matter what
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