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mantlepiecek said:

And bethesda has had problems with RAM for generations now. On PC, on both 360 and PS3, they have always had problems with the RAM.


could it be due to them pushing the limits of what hardware can handle at that point in time? graphics are not the only way to push hardware, AI can be very ram consuming. objects location tracking cn be as well. id say active quests would be the major issue for skyrim if they capped it on the ps3 they may be able to improve performance, or shurnk the active area and allowed for vast load screens and hidden walls, the active area is vastly cut down on the 360 version vs pc 

and yes on both consoles the game is ram limited, and gpu limited vs the full version but as console players we have known, or should know this when buying.  



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