ssj12 on 06 February 2008
| ZenfoldorVGI said: I'm gonna say "accomlishments" are just as pointless as "achievements" and mean little to nothing to a consumers consideration during purchase. When, achievements are mentioned to the consumer, and explained, the first question is "what do they do" and when you tell them, "nothing" you add nothing. Basically, achievements, accomlishments, and Home are nice for the gamer who already owns the system, because they add utility, however they aren't a selling point, not by a longshot, and mean relatively little compared to even a 10 dollar price cut. If the PS3 got a 10 dollar price cut, it would sell more units, than it would if it added Accomplishments to the console. That's just my take. |
sadly you are wrong. Games with tons of achievements on XBL tend to sell better then others with very few/none at all. Reason, Self-gratification. Just beating the game and unlocking any secrets the second play-through isnt satisfing anymore apparently










