| Viper1 said:
1 GB for games on a console is actually enough. Take a look at the exe file for Battlefield 3 running at 2560 x 1600 on ultra high textures...uses 1.8 GB. A PC runs a whole lot of extra stuff and your games either never take advantage of all of it or simply don't need to. Hell, most games are 32 bit applications and can't address more than 4 GB anyway. And let's not forget about texture streaming. Given the Wii U's media drive gives 22.5 MB/s bandwidth, it can easily stream enough textures to never worry about taxing the system RAM. |
Ask a silly question, but what about the video RAM on the graphics card? Surely for Battlefield 3 running at that res and settings you need a graphics card with > 2Gb of GDDR5 RAM. Just because Battlefield 3 only uses 1.8Gb of system RAM, doesn't it also need to use huge amounts of video RAM (which I assume is faster)?








