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Soleron said:
MDMAlliance said:
Partners were fun to have, but they weren't really what made the game. I personally enjoyed the outside world of the game more than anything else. It seems like they kept that formula the same.

Did they? Looks like many individual levels on a Mario World-esque world map to me.


I'm referring more to the things like interacting with the environment.  You know how you can hammer in certain objects and it may react to that?  Or fitting into small areas and other stuff like that?