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theprof00 said:
zarx said:
theprof00 said:

sure, you have an excellent point. I was wrong. Borderlands has much more in common with diablo than randomized loot. Things like a three line skill tree and team based play are obviously directly related to diablo at first glance, and are reasons why the game is popular.


Hey I don't need no patronising

Well you called me superficial when I was using our own metrics for judging the similarity (tone, setting, gameplay). It was I who said there was an extreme difference between forza and gt despite them being extremely cosmetically similar. :D


No I said I found it ironic that you would value the cosmetic simlaraties between Borderlands and Fallout (first person perspective, desert setting, and the use of vaults in the setting) make the games closer and more compairable than Borderlands and Diablo (randomised loot, class system, complementary skills, multiple playthoughs, co-op major focus, linear with sidequests, etc).

As I replied to ethomaz the core experiance of both GT and Forza is very similar. Much like the core metagame of Diablo and Borderlands is very similar, in fact more so.



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