selnor said:
I disagree. I think its the best time. We have been watching MS make new studios for 2 years. We know and ave been told they are working on new IP's and game engines. The fact we didnt see anything the last E3 from any of the 4 new studios after some being formed 2 years ago screams they are concentrating on next generation. This generation Microsoft didnt need to worry about loads of new IP's. Sony effectively made te first 3 years to easy for MS as they found their own form. This allowed MS quite a cheap generation as they could lure 3rd parties at a much lower cost than have there own studios create new games. Essentially this is why its taken till Gears 3, Forza 4/Horizon and Halo 4 to really show what tthe system is capable of. |
The reason I am not responding as well to what you're saying (and its not your fault, trust me) is because Microsoft has had various attempts at using their studios to make projects and failed. They have more studios than Sony but Sony is still pumping out more and expanding the landscape for the way we play games by actually endorsing and publishing with indy companies that have vision. XBLA is cool but its a coverup for a lack of retail games and MS knows it. The profit is huge coming from the community Microsoft has built and they've grown complacent with it. As a creative entity they are complacent, but as a business they a bloody brilliant (which scares me for the "sanctity" of gaming in the eyes of gamers). As many games as XBLA has had none are varied in experience of the top games on it can match the experience many have had with Flower, Journey, Dead Nation (which had far more depth an things to do than Deadlight) and I am sure Unfinished Swan will be next in line. Most of the games are multiplat anyway, so I think Microsoft should pay attention to what really matters to gamers. Again, lets hope next gen they fix this issue because new IP's or not they all die and all we're ever left with is Halo, one other game and a racing title. Last gen is was PGR, this time its forza. Fable you have to admit, sales aside, that company was creatively bankrupt and the destruction of the team from within in the failure to turn Fable into the game they bragged about hurts them but the consumers wallets.







