| curl-6 said: But isn't it a port of the 3DS version, not the Wii version? Judging from MH4, this could result in some really awful textures when blown up onto a big screen. Tri on Wii a least had pretty good textures, even if it lacked proper shadows. (Speaking of which, shadows in 3G on 3DS look aliased as hell) |
Highly doubt Capcom chooses the same art style of MH4, so I don't think you need to worry about that.
Nintendo and PC gamer








