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Pineapple said:

Merely counting the amount sold in a generation doesn't always give good results. For instance, if you're looking at how many unique players GTA has compared to Madden, GTA might just win. There have been 7 versions of Madden - there are bound to be repeat buyers.

I don't get how you managed to get GTA to just 19.79 million, either. If you're counting all Madden versions, you should count all the GTA games. Just add in the PsP and DS ones, and the total boosts up to 34.15 million for GTA.


It was only home consoles.  Madden is also on portable consoles so that would go up as well.  Anyways as I said it depends on how you look at it.  Yearly Madden is more successful because how much money it's raking in.  

Critically=GTA
One game=GTA
Generation=Madden
Profit=Madden

As I said it depends on how you look at it.  Let me ask though, if you were a business and you could only sign one or the other would you take Madden or GTA?  GTA will give you an immediate surplus of money quickly but then a drought would come for the next 5 years.  Madden on the other hand is solid and brings in a solid amount of money every year.  Development is also cheaper for madden because it's usually features and player skills that they focus on rather than pixels.  It's hard to say because they're both rather even in many ways but this was argued in another thread and it's about frequency rather than which is bigger.