Viper1 said:
Simply stated, the Wii can do more instructions per second, draw more polygons per second, fill more pixels per second, etc.... What the 3DS does better are shader operations. The Wii is fixed function meaning it is limited to the "special effects" designed for the console. The 3DS is more modern in that is not only has more of those "special effects" but they can be programmed to do more than their default function does. This allows the 3DS to appear to be more powerful than the Wii without actually having to be more powerful. |
I think I see what this means in terms of all the specs and stuff I've seen across the systems. My brother is an engineer and I believe he was able to create something that did essentially that (except it's with laser technology).








