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kain_kusanagi said:
I'm calling BS on this. At worst Bayonetta 2 would not happen NOW, but it would happen eventually. Most likely they Sega shopped it around, took bidders, and Nintendo paid the most. Other backers probably didn't think such a niche title was worth it, and they are probably right.

I'm happy to see the series continue but it's not my type of game. I played the demo and didn't care for it. What I think is strange is that Platinum took Nintendo's money while knowing it would alienate almost all the fans of the original. Most with only a Wii never played the original and most with only a PS360 aren't going to buy a Wii U just for Bayonetta 2. It's weird and regardless of how Platinum spins it I think the game would have been funded and published as a multiplatform game eventually.

Yeah, honestly, I'm not buying it as an absolute, either.  They might have spoken with Ninteno first, or Nintendo might have made the best offer, but I cannot believe that a new IP that sold nearly 2 million copies would not have a sequel made eventually, especially since it sounds like the game was pretty much completed already.  It would have happened.  Someone else would have jumped on this.  I just think it never went down the ladder very far and that Nintendo snapped it up early.

It will be interesting to see what happens with this.  Obviously SEGA is getting theirs somehow, or they never would have agreed to let someone else publish.  Platinum will obviously see less sales with this move, so I'm inclined to think they insured that Nintendo would be taking most of the risk.  Nintendo would probably even be fine with it under-performing, as I think they're mainly doing this to have an adult game they can use for show-and-tell.

It's a bit of a shame, as I think the Bayonetta IP could have grown by a large margin had it been on all three systems.  As it is now, if Bayonetta 2 compares poorly against the sales of the first game, then this might be the death knell of the IP.