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zarx said:

Well that would be surprising (in a good way) but with a GPU like that I would wonder why Wii U games look as poor as they do. Even for ports and launch games I would expect better. The CPU must be really bottlenecking lol. 

 

Guy from AMD thinks it's bull tho

http://forum.beyond3d.com/showpost.php?p=1668358&postcount=2583

"The tech support team at AMD doesn't have any information about console products. AMD does not provide end-user support for those, so there is no reason to provide that team with any info. Especially not for currently unreleased products. When was the last time you emailed AMD about a problem with your Xbox360 or Wii? You are not our customer. Our customer for these chips is MS or Nintendo, who pay many millions of dollars. When they have support issues/questions, they do not go through the public-facing tech support team.

They (and their lawyers) also expect us to keep our mouths shut.

This is either fake, or a support guy trying to sound like he knows something when he does not. Either way, it tells you nothing.

The vast majority of people inside AMD have no idea about the details of the WiiU. It was done by relatively small team and any information outside that team was "need-to-know". Even if you surveyed the GPU IP team which originally designed the base GPU family, >95% of them could not tell you what the configuration is. Only a few needed to be involved to get the specific configuration correct and working, and they know to keep their mouth shut. All additional modifications were done by the "need-to-know" team.

Before you ask.. Yes, I know all the details. No, I will not tell you any of them."

I wouldn't be surprised if that's how they really feel, but your source leads to some regular member of a forum saying it.  I see nowhere that indicates the person is with AMD.