| Sal.Paradise said: So I'll play devils advocate and repost these, to show that clear graphical leaps are possible and very doable at the start of a generation. Anyone saying this leap isn't significant is flat out lying! (come at me d21lewis, come at me) Don't forget that these first HD 360 titles are of course rendering at a much higher resolution than their SD counterparts. I expect 'next gen' games to still be running mostly 720p, leaving more of that new power for graphical effects etc. Kameo when it was releasing on Xboxhuge:
Kameo on Xbox 360:
And offscreen:
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Well, Starfox Adventures and Rebel Strike still held up pretty well compared to the Xbox Launch (and yeah, I have Kameo. It was the second game I bought. First game, if you don't count my pack in copy of Call of Duty 2. Gears 1 was the second. Project 8, the third.). Same with Gamecube titles RE4 and Twilight Princess which managed to keep my attention even after I got my 360. No, they couldn't compare to seeing 1000 enemy goblins on a battlefield during the Xbox 360's launch but, even then, what the Xbox 360 was showing wasn't enough to get people to head to the stores in droves. I wasn't blown away. Looking at the sales for the first year, most people weren't either.
And keep in mind that we are nearing a level where the jump in graphics is getting less and less noticeable. The jump from SNES to PS1 was pretty huge (which is why I didn't put that in the OP). We went from 2D to 3D. But then, the jump from PS1's finest to Dreamcast wasn't as huge. Games like Chrono Cross and Vagrant Story looked better than some Dreamcast games. Then, the jump from to Gamecube/Xbox to Xbox 360 was also less apparent (aside from a few standout titles). Look at console launch darlings Perfect Dark Zero and Call of Duty 2 and tell me that they blew away Doom 3 on Xbox 1. The jump from 7th gen to 8th gen won't be as apparent, either. We can already see pores on a character's skin or sweet beeding down an NBA player's forehead. The Wii U will make its impression felt. Just wait until we can get our hands on it.











