| haxxiy said: About 40-45W of actual power consumption then? Assuming around 25W for graphical purposes and the same efficiency of current 28nm GPU/GPGPUs (15 GFLOPS/W) we should have around 375 GFLOPS for the GPU, about 1.5 times the X360's Xenos (but some 20-25% more efficient factoring optimizations in?). That's consistent with a RV770 chip operating at about 300 MHz. Mmm.... 5x Blu-Ray drive then? Fair enough I guess. Also, RAM ended up being a good surprise. Like it was mentioned, probably we're going to see some extra ~500MB being available to games during the console's life cycle. |
Well Nintendo usally use a fab one step behind the latest for yeild reasons so the GPU is probably 40nm not 28nm. Also there is decent chance that the Wii U uses some form of SoC/APU design considering the size of the console, so could be the same 45nm as the CPU in theory (that is what AMD does for their APUs).
| lilbroex said: With the 45 out of 75 watts thing. I wonder if it is intentionally clocked lower than what is can actually do like the PSP was. It would be interesting if Nintendo opens the valve's later. |
Doubt it, power supplies generally lose efficiency beyond 50-60% load. So 45w peak load is about ideal for a 75w peak power supply. The PS3 phats had a 380w powersuply but under load it only consumed around 200w, for example.
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