Viper1 said:
I just told you: GC - 1.6 million. And I just told you..."did very well for such a small console install base." What part of that last bit continues to confuse you? |
Depends on whose numbers are more accurate. Publishers don't exactly have a magical way of telling how much a game sold at retail either, they go through the similar venues as VGChartz does. The only numbers Capcom would be able to say with complete certainty would be Shipped numbers. Nevertheless even with Capcom's numbers you still are only tapping into about half of a userbase. What part of THAT don't you understand? A sequel is suppose to outperform the predecessor not do worse. To sell to only half of what you could of had is bad business and a bad move. So, once again, the port was needed to satiate the other half of the RE fanbase on PS that were not willing to migrate to GC to have it.
Time will repeat itself with Bayonetta 2.


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