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Viper1 said:
oniyide said:
Viper1 said:
oniyide said:

Actually i rarely change the default settings on most of my games because i find that they are pretty well don already. And dont you find it a bit ironic that IR is supposed to make it easier but some have to do heavy tweaking to get it to work properly?? Then again that doesnt apply for all games, GE default sucks balls, but KZ3 was damn near perfect and only required minor tweaking. Maybe its the tech or the devs. Some people just dont like the IR, deal with and move on.


IR takes tweaking because of the bounding box preferences of many gamers is varied.   Some prefer a large boudning box where the camera doesn't move until you damn near point at the edge of the screen.   Others like the quick camera action of a tiny bounding box.   And many more still like something in the middle.


yeah i knew all that already but thanks, still doesnt change the fact that some just dont like it.

And that's valid.  Though I've seen on many occasions those that don't like it never gave it a fair try or had the misfortune of playing in a room bathed in infrared.  Mind you I'm not saying this the cirucmstances for all of them.

But if you want to talk ironic, I can't point you, as it were, to several gamers that chided IR controls until Sony announced Move.  Key word was announced.  As in they hadn't even tried it yet.  Suddenly it became a great control method.

 

Fair enough, some people dont give it a fair chance, hell im guilty myself i didnt use IR for GE online for awhile until i really sat down and tweaked the controls. 

Id like to see these comments about Move, i can only speak for myself, but i never had an issue with IR control but with the general lack of accuracy with the Wiimote period, so when Sony announced the Move, i was happy that we would be getting a motion device that really worked. Granted that there was motion+ but that thing got even less support than Move. I think thats where some of the comments might have arisen from, i have seen what you say.