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oniyide said:
curl-6 said:

Oh, I liked it a lot. It's just that when I think about it, I don't remember any really memorable setpieces or anything, just that it was so darn fun to control. "Mediocre" tends to be used as a synonym for "bad" these days but I tend to use it more as a term of "average/nothing special." The non-motion control aspects of MoH:H2 certainly weren't bad, they just weren't amazing, and kind of put it in "just another WW2 FPS" territory. (Well, the AI was bad, but level design and graphics were solid, and the sound was actually pretty good. I suppose 32 player online without friendcodes on the Wii is pretty impressive too...)

There werent any memorable setpieces, but that had to do with (and im sure about it) the game having the PSP version as the main dev game and it being up ported to Wii (the original heroes was PSP exclusive and was released only a year before the sequel), which is why it was kind of a mediocore game, and when i say that I do mean average/nothing special dont know what jackass uses it to mean bad. They couldnt go all out and have it still work on PSP. On another note take that same game and put it on PSP then it goes above average cause your not expecting even that level of quality on a portable machine, its pretty much the best FPS released on PSP and still had the 32 player online that was hacked to hell eventually.

I suppose one advantage of it's PSP origins was that it allowed it to easily run at 60fps on Wii, which really helped with aiming.

And it annoys me too, but I often see "mediocre" thrown around in reference to games as if it means "bad/awful." Seems like one of those commonly misused words.