oniyide said:
curl-6 said:
oniyide said: Hell no, Ir controls have little to do with the actual quality of the game, if its fun it doesnt really matter how you control it as long as the game is fun. IR controls could make a good game better (Killzone3) but not a a bad or mediocore game good(conduit, farcry vengeance) |
I'd argue they did exactly that in Medal of Honor: Heroes 2. I'm sure I wouldn't have enjoyed it anywhere near as much without the super smooth aiming or cool gesture based stuff like pumping the shotgun and firing the bazooka off my shoulder with the rumble/noise in my ear. A bad game no, a mediocre one yes, IMO.
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disagree, IMHO that game was more on the good side and i played it without motion controls. Maybe you just didnt like the game as much as i did, which is cool.
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Oh, I liked it a lot. It's just that when I think about it, I don't remember any really memorable setpieces or anything, just that it was so darn fun to control. "Mediocre" tends to be used as a synonym for "bad" these days but I tend to use it more as a term of "average/nothing special." The non-motion control aspects of MoH:H2 certainly weren't bad, they just weren't amazing, and kind of put it in "just another WW2 FPS" territory. (Well, the AI was bad, but level design and graphics were solid, and the sound was actually pretty good. I suppose 32 player online without friendcodes on the Wii is pretty impressive too...)