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TLOU is definitely scripted. It just has a few more "If/Then" statements in the code than your average linear game. It reminds me of Splinter Cell Conviction. Sam could "interrogate" certain characters. Depending on what what was next to him Sam could smash his face into a mirror, or break a urinal with his head, or just bash him against a wall. It's really not that complicated, it's just time consuming for the developer to animate all those events. Naughty Dog seems to have taken this concept to the limit, but it's not revolutionary.