| the_dengle said:
Some people are completely paralyzed to the point that they can't move their fingers enough to press buttons. Video games shouldn't require any physical input from the player because it alienates handicapped players. The amount of "motion" required for Skyward Sword is very minimal, mostly in the wrists. It's okay to require players to use their thumbs, but not their wrists? |
@bold. Oh my. One big problem with motion controls is that it breaks accessibility. It's so ironic that you would use that as an argument IN FAVOR of motion controls. EEnyways.
Another funny thing is that in the quote you brought out here, you failed to keep the single most important part of the quote:
"With the last game, Skyward Sword, that was a game where you had motion control to use your weapons and a lot of different items," explained the creator of the series. "And I thought that was a lot of fun, but there were some people who weren’t able to do that or didn’t like it as much and stopped playing partway through it. So we’re in the phase where we’re looking back at what’s worked very well and what has been missing and how can we evolve it further."
Goes to show how committed you are to what he actually said.







