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happydolphin said:
the_dengle said:
happydolphin said:

You can bend the truth whichever way you like to fit your viewpoint, one such way is to fit the operation rainfall numbers with the potential Zelda buyers.

A more intelligent way of reading the data is to say that 10mil people bought TP, whereas 3.5Mil bought SS, so there are probably 6.5 mil peple out there who weren't interested in the game most likely for the reason Miyamoto stated. Otherwise, why think back on the idea if it was a success. Well, it was not a success basically for the reason I just stated, thereby showing that my case holds together.

Your approach is far-fetched at best.

Hahaha. Who's bending numbers here? Nintendo commented on Operation Rainfall (which got even fewer signatures than Moonfall, thanks for helping me prove my point), and then they basically said, 'no.' We got Xenoblade and The Last Story eventually, but both Nintendo and XSeed have pretty much admitted that Rainfall played little or no part in making that happen.

As for TP and SS, wow. I've heard that argument before, but not used so poorly. Motion controls may have been a factor in Skyward Sword's sales, but it was not the only factor. The ratio of TP Wii to SS sales is actually more in favor of SS than the ratio of OoT to MM sales is to MM. How about some unbent numbers -- no second Zelda game on a console has sold as well as the first. This does not apply only to NES, N64, GCN, and Wii, but also to GB(C), GBA, and DS.

There was so much at play in the sales of Skyward Sword -- TP was a launch title. Its high sales are a result of selling well for years. They were aided by the tremendous amount of software support the Wii had throughout those years, something Skyward doesn't have the benefit of at all. In fact, Skyward Sword was still tracking ahead of Twilight Princess Wii until just a few weeks ago. Wii sales plummeted, so SS sales did, too.

Where did I say it was the only factor? All I said is that it was THE reason Miyamoto said what he said, his quote was business driven, and so sales were interpreted to mean "it didn't fucking work guys, back to the drawing board". And what didn't work, clearly the main point of contention between Aonuma and Miyamoto: Motion+ Controls of the sword.

So, what's your answer now?

just one little point to add to this back and forth if you guys don't mind, just when you consider the numbers difference between Skyward sword and Twilight Princess for the Wii it could be worth noting that Twilight Princess for the Wii was the original method of hacking a Wii to be able to use homebrew and it was the only method for close to 8months, I personally owned Twilight Princess for the GC and was playing that before the game save hack was found, I bought the Wii version only to exploit this and I know a lot of other people done the same.

Like when you think of the sheer number of people who hacked their wii using that game.... there has to have been a number of those who had 0 interest in it outside of just that exploit.



Why not check me out on youtube and help me on the way to 2k subs over at www.youtube.com/stormcloudlive