lilbroex said:
You are adjusting for inflation out of context. Those games were released on more expensive hardware compents. A disc costs nowhere near as much to manufacture or ship as a cartridge nor does it require as many resources or take as long. The cost of the data on the disc is not set in stone. Nintendo made the Wii U with the intent of making games as easy to develop as they were with the Wii and also as inespensive. Then thee is also the downloadable service which removes retailer cost altogether. Listing things like inflation and dates don't matter much. There are many, much more important factors and workable factors. |
i don't care how much a game costs on a disc or cartridge to make, you were talking about affordability and that doesn't matter if a single game per dvd/cartridge for a developer costs 10 or 500 bucks to make, i can afford it much easier nowaday than i could in the past with snes or n64 games because my loan did increase faster than game prices did and compared to the whole market inflation of other products was higher than inflation of game prices.
nowadays i can wait and buy a new game few months after release on zavvi or so for 20-30 bucks, after not only one year i can buy a game like rayman origins for 13€ for ps3/360, i could never do that so cheap for snes or n64 games, therefore gaming is much cheaper nowadays for me and i have to laugh if people think gaming is expensive nowadays and wouldn't be affordable with a 60 price tag at release which would be the price for games releasing in the next 8 years or so which makes it even cheaper than the 60 nowadays for 360/ps3 games







