HappySqurriel said:
If you look at the PS2, PSP, PS3 and PS-Vita you'll see that Sony has (essentially) continued with the same strategy for 4 systems in a row with progressively less success ... Two things have happened at the same time which makes Sony's default strategy for the PS4 a disasterously bad choice; and I haven't seen evidence that Sony is adopting a new strategy. 1) The market has shifted and the values that were important to gamers in the year 2000 are no longer the keys to success in 2012 2) Microsoft and Nintendo have adapted to Sony's strategy What Sony needs to do to return to being the market leader is to innovate, which isn't Sony's strong point. Sony can engineer a better SNES and create the Playstation, engineer a better Playstation resulting in the PS2, engineer a better Gameboy Advance resulting in the PSP, engineer a better PS2 resulting in the PS3, or engineer a better PSP resulting in the PS-Vita, but have shown very little ability to color outside of the lines and design something new.
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I like Sony, but Sony honestly can't beat anyone if they don't have an overwhelming advantage in the third party area. The PS1 had all the third party games that's why it was able to beat the N64 and Saturn. Sony was smart in taking advantage of Nintendo/Sega's slip ups. That continued with the PS2 as they got out to a year+ headstart with a comparably speced machine to the competetion and were able to lock up third party content again.
That didn't happen for the PS3 or PSP and isn't happening with the Vita and we can see Sony is fairly easy to compete against when they don't have an unfair advantage with 3rd party content. The Playstation brand is still strong, but not dominant. And really I don't think it has anything to do with innovation, no one bought the PS1 because it was "new" (the N64 was actually probably more innovative in hardware and software concepts), it just had all the third party support, much of it exclusive.







