zarx said:
I am pretty sure that AC3 uses a differed lighting system so that rules out MSAA, as they don't work together. I would guess that the Wii U version is probably lacking the postprocess AA at the moment which would explain the comments about smother edges and more pleasing textures (to some people) on the PS3 version as postprocess AA blurs everything giving it a smooth look, that would also explain why some people thought that the Wii U version looks sharper. Some people don't like the soft look that post AA gives the image where as some people love it. I would assume that if AA is missing from the Wii U version it will be added by launch. But without direct feed capture of the Wii U version it's impossible to tell. I have seen true direct feed of the PS3 version and it looks a lot better than the crappy stream, hence the stupididty of comparing the crappy stream. |
The video I posted was using the differt feed, not a stream of it. Capture your own photo from what you think is your "true" direct feed and I guarantee you the differences will still be the same. The Wii U version was more fluid which means it was running at a higher frame rate and the Wii U version had higher res textures.
If the rest of what you said it true then that would mean that they are intentionally nerfing the Wii U version keep from Alienating the PS3 owners.







