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Metallicube said:
Soundwave said:

 

Just mainly I don't see 360/PS3 going anywhere for a long time. If a developer is going to make a Wii U game, I think they're going to look at the PS3/360 and say "why not make a PS3/360 version, the userbase is so big there". Like I think you will see for example Rayman Legends on the PS3/360 next year. 


Maybe, but look at the Wii. Third parties have clearly shown they don't care about userbase before, even when Wii was outselling its competitors like 3 to 1 combined. Why would they suddenly care now? Developers chose the HD consoles this gen because of the power advantage over the Wii, but now if we're talking PS360 vs Wii U, you can throw that advantage out the window. Wii U is fact going to be MORE powerful than PS360.. Plus you've got the fun little tablet thing to work with. I would think these factors would give incentive to work on Nintendo's console. I mean, I know I'd prefer to work on a brand new console than a 6-7 year old one, and I'm sure many devs would too. But we'll see.. I also thought most third parties in their right mind would shift support over to the Wii, and as we know, that didn't happen, so who knows.

The only thing I got is some third parties might be scared of their games competing directly with Nintendo's, as some admitted this gen, in which case they're probably not good enough anyway, and not worth my hard earned $.


The issue with Nintendo is more of a demographic one I think. The GameCube had better graphics than the PS2 and pretty close to the XBox. Didn't stop a lot/most of third party games from selling worse on the GameCube. 

The Wii just took it a really extreme level. 

Competetion between developers is too intense for visual advances to stop entirely too, I think you're wrong on that. If I'm the publisher of Battlefield and my team is making the PS4/720 version, I'm going to push them to make it look notably better than Call of Duty. Because if I'm the publisher I need that extra edge to get attention for my product. Then the Call of Duty guys are going to have to step their game up. Then some other dev half way around the world comes out with something that blows both away, and now the stakes are higher. 

I just don't see the above dynamic changing. Just because Nintendo has their philosophy doesn't mean other developers around the world will listen or go along with that. I think a lot of Japanese devs will (PS3/360/Wii U level visuals are good enough/we don't want to spend more), but I doubt that's shared by every developer.