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Well If I was in charge of a gaming studio and I was developing a game that couldn't sell well on a specific Nintendo platform, I wouldn't get my team developing it.

More than everything I would like a nice profit. That platform already has various genres of games dominated by Nintendo IP - and they've got multi million sellers for platformers, adventure, puzzle, racing, shooter, you name it!
Why would I be fighting for leftovers ?

We gamers, gotta also think inside a Developer head. Who knows someday you my friend, will win lottery and can put together your own gaming studio. Gotta take the right decisions. One tip: don't make a karting game for a Nintendo platform.

 

Edit: I completely misunderstood the question. Sorry.