teigaga said:
But P-100 is just a bunch of low polygon squares with the most basic of textures and some nice specular lighting lol Its still looks great, I think the 2 games contrast each other perfectly. |
Most basis of textures? You may be doing what most people do and are trying to compare design preference. I'm pointing out the raw technical performance.
Those textures are HD. Whehter they are basic or not, they still take a lot of resources to produce and then, they are varied. The ones in GOW3 are remapped many times. There isn't a lot of variation.
Whether they are blocky or not is also a matter of design. The polygon details is still very high. The windows aren't flat and drawn on like in most PS3/360 games. They all stick out from the building beause they use real geometry. Every single one of them. The same with the things on the roof. It may not be the most complex artistic looking design, but that takes some polygon pushing power to do that to "every" building with so many variations in size and shape.








