| lilbroex said:
Running something at a higher resolutions is only an issue of straight GPU horse power and RAM which the WIi U has far more of than the 360 and PS3. It was already implemented at e3. Time would not play into that. That is not difficult to do. |
Yes, but the WiiU also has to output to the UPad doesn't it? Surely both get extra work because of that I would think.
I might not know the exact specifics, but as I said, my post was never intended the way you might have interpreted it.
Edit - Cut down that big ol' quote tree. 
iPhone = Great gaming device. Don't agree? Who cares, because you're wrong.
Currently playing:
Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)

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