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lilbroex said:

Running something at a higher resolutions is only an issue of straight GPU horse power and RAM which the WIi U has far more of than the 360 and PS3. It was already implemented at e3.

Time would not play into that. That is not difficult to do.

Yes, but the WiiU also has to output to the UPad doesn't it? Surely both get extra work because of that I would think.

I might not know the exact specifics, but as I said, my post was never intended the way you might have interpreted it.

 

Edit - Cut down that big ol' quote tree.



iPhone = Great gaming device. Don't agree? Who cares, because you're wrong.

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Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)     

    

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