This is slightly veering off the main topic, but check the graph below. Physical music sales have been declining a lot in recent years, and I wouldn't be surprised if music and video games continued this trend of declining physical sales into the future.
On top of that, the music industry's digital sales aren't growing fast and are unable to offset the decline in physical. People merely not buying as much as they used to due to:
1) Pirating
2) Stupid investment choices (regurgitated auto-tuned shit pop artists vs. rehashed sequels after sequels) make consumers uninterested in the medium and move away from it.
3) Our industry isn't a necessity like toilet paper, consumers *choose* to be here and can easily leave to find other things to do with their time. That's something I feel like developers don't quite understand.
4) Other reasons I forgot to mention









