| joeorc said: Joe Danger sold over 50,000 units in its first week on sale on the PlayStation Network The team announced at the Develop Conference 2010 that they broke even on the day of release. this was developed with a team of under : 10 Employees , now im not saying every developer will get results like that, but the fact that these playstation Mobile games may not be AAA class of games . but to make money they may not have to be and the developer may make back his money in spades for lower investment cost's. |
fantastic so you're basically saying that sony are focusing on making games which are on such a low budget they can support a massive 10 employees? Which 10 people at sony you think will stay? Saying that a game broke even is great, unless it's something that less than a handfull of people made for a few hundred dollars.... because then you're stating that a game made a few hundred bucks, which isn't going to fuel a billion dollar company like sony.
Why not check me out on youtube and help me on the way to 2k subs over at www.youtube.com/stormcloudlive








