joeorc said:
"are they making money on the Vita?" as i said before even with the lower install base and the , low sales per Quarter, I know for a fact developer's can indeed profit on the PSVita as a platform. Is there or could there be game's that they could not profit on with the PSVita, well yes anything can happen is it very likely,?in my opinion no its not likely to happen for no profit at all, unless you plan on investing a crap load of money on a mobile development project..LMAO which even with the PSVita would be a shocker to spend that kind of money on development. As for the Mobile markets, how is Sony doing on that front? Alot better than many on here think, for one Last Sales Quarter Apple Sold 8.3 million iphone's, Sony sold 7.4 million Xperia smartphones, Now that may seem like not very much for Sony to take on Apple in the mobile Market, Sony still has more share of the Market in Mobile smartphones market than even Microsoft does with windows Mobile. Sony's idea is about pretty much turning any smart device into a Mini Playstation Mobile device. The fact that Sony 1st party studio's will be making Game's for the Playstation Mobile platform, is also confirming a change in direction of How Sony is going forward in the mobile space for games distribution. |
That's not what I have:

You will find more statistics at Statista
Also, the experia play came out in April 2011, so it's relatively young. The trend is either bell or downward, as it is for all devices.
@3rd parties. If a game sells better on a platform with a bigger marketshare, what would motivate a publisher to risk losing exposure by releasing a game on a platform with roughly a tenth of the userbase?
It ties back to OP. The Vita needs to sell in order to foster software sales and ensure great enough exposure to the games via a larger userbase.







