BasilZero said:
happydolphin said: Basil, I still don't see how they target different users other than in marketing and HW features. The games cater to largely the same audience. Escape Plan is a dark game, I agree, but it isn't complex, that it isn't. As such, Any puzzle game is as complex as it. So artistic design I'll agree it caters to the older, but not complexity really. Only thing I see is that users need to think as to how to use their environment to progress, but that's not unheard of. Soundshapes is probably as complex as VVVVV, which is on the e-shop, and the e-shop has pushmo also, a Nintendo exclusive. There are alot of complex puzzlers on top of that like Crush 3D, so once again it's not fact what you're saying. |
Puzzle as in complex genre is what I meant, I dont know I see it more like it along with the fact that game itself and the other game are heavily advertise (at least where I live) more than other puzzle games.
But I guess my main point is even though both systems do share qualities when it comes to games, both market differently and target different audience groups.
^ Which is why I think its enough reason by itself that both systems can live side by side, besides its not like both systems are getting multiplatform releases as much as the PS3/Xbox360/Wii-U will be getting.
I dont expect games like Dead or Alive Dimensions coming to the PSVita or Ultimate Marvel VS Capcom 3 coming out to the 3DS (this isnt reference to the marketing, but the gaming differences as well to the above part of this).
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If using marketing as your argument, I can agree to an extent, mind you many of the first 3DS ads were targeted to older male gamers here in the west, so even that's debatable. But when it comes to games, both are competing for the same audience while catering to different tastes within that audience, hence why there is still little clash at the moment, since different IPs that cater to different people are being released on both systems that oddly enough target the same audience, hence the confusion. 