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wfz said:
Runa216 said:
 

Any chance I can at least convince you to try again?  I know there have been moments when I hated the first hour or so of the game then came to adore it.  when I first played inFamous, I felt it was blocky, looked bad, felt stiff, and was overall shit...then things changed and I tried it again a year later and loved it, making it one of the de-facto PS games this gen.  I do agree, Uncharted 3 was horribly linear, but I didn't feel it was much worse than its predecessor.  

but if not, that's cool too.  


Believe me, I really want to like the game. I spent 75 dollars on it (or something). In fact, just having this discussion has sort of made me want to play it.

I think in all my rambling that I really found the solid point. Uncharted 2 made me constantly feel like I was exploring and accidentally stumbling across the right path (even though it was extremely linear) while Uncharted 3 just made me feel like I was being pushed forward constantly along the path.

Does that change after the first few hours?

I'd say so, but it's been a while since I played it and I only went through it once so I don't really know.  I do remember some distinct scenes where you really had to look around for the exit, or had multiple paths to choose (the pirate levels, in particular).  It's really not that long of a game, perhaps 6-10 hours depending on what dfficulty you play it on and how often you die.  



My Console Library:

PS5, Switch, XSX

PS4, PS3, PS2, PS1, WiiU, Wii, GCN, N64 SNES, XBO, 360

3DS, DS, GBA, Vita, PSP, Android