| curl-6 said:
That seems an odd oversight in the system's design. Did they just go cheap on eDRAM, or did they not think AA would be used much? And was I right about those games using AA? What other Wii games use it? I'm actually curious now if it requires such a performance hit.
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There are a few games that had AA to my knowledge Red Steel 2 and Monstr Hunter Tri being the most notible examples. Red Steel 2 is particularly impressive as they managed to get AA and Anisotropic filtering while running at 60fps, Ubisoft must have had some wizards working on that game.
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