By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Khuutra said:
wfz said:

The more I read these types of articles, and then go out into the real world, and then read more of these articles, and then go out into the real world again, rinse and repeat...

The more I feel like this is pointless nerd arguing. Have you guys stepped outside, gone to the mall, beach, or a party and seen what females in our society are like?

That point aside, sexual desires form the very basic of our survival and of course they'll be easy to trigger and easy to sell. Almost all industries use this to sell (even shampoo for girls!) and here we are worrying about a full-bodied blue suit that, while tight, shows 0.5% of her body's skin.

I just don't "get" this politically correct movement in video games. If you want to change something, change it in society. But good luck changing human beings to reject sexual temptation in both buyers and sellers.

Also, one last point, the money will dictate where the funds go. If people want the industry to change, they need to monetarily SUPPORT that change. You don't change an industry by whining and making a new sexism article every week. You do it by not financially supporting those games, and then supporting games that do instead support the ideals you want to succeed.

So did you even read what I wrote up there, or...

I'm married and I care a lot about gender issues in all iterations that they take on over time. It's one of the consequences of my life choices that I have gotten to know lots of strangers, many of them women, and I have tried to be very open about issues that affect representation on various levels.

There is nothing "politically correct" in what I was writing. This is a discussion about the nature of the faceless/voiceless protagonist and how that's undermined in two key ways by using Samus's body as incentive for high-level play. More, it's about why the original Metroid Prime hit the perfect note for this character, cementing that particular iteration of her as the ultimate example of the faceless hero archetype.

All changes begin with discussion, and encouraging people to not discuss something is measurably worse than just staying out of it.

http://www.gamrreview.com/article/89151/devils-advocate-sexism-in-videogames/ Is this an article you would agree with?

I want to understand your arguments better.

1) How does this relate into real-world gender issues, aside from the fact that this content isn't enjoyable by a female group?

2) This feels a lot like PC to me, but trying to argue semantics will get us nowhere. I do not deny that "sex" was used in some way to "sell" the metroid series. What is inherintly wrong with this? One simple point (which I understand doesn't cover everything) is that If you don't like the way it's represented, don't support it with moeny.

3) Don't pretend like this is a new discussion. It might only feel fresh because of the big hullabaloo regarding the rape scene that doesn't exist in tomb raider, but this discussion has been around for quite a damn while, and it's getting tiring to read the same things over and over with no action on those people's part. If you want change, bring it up and DO something about it, don't bring it up, then bring it up, then bring it up, then bring it up again.

 

Maybe this is your first forray into the subject matter, in which case I don't mean the above statement personally to you, but the industry as a whole. Also why is this such a terrible problem in our industry when these events take place in every industry in every fascet of the human existence? Women seem to advocate it themselves just as much in other areas (women's products are some of the most sex-driven things I've ever seen).