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ZaP~ said:

Yeah, i agree with Other M, also Fire Emblem uses it to tell part of the history. Other that those cases, CGI plays a minor role for Nintendo

I'd say Metroid: Other M and Super Smash Bros. Brawl (Subspace Emissary) are the two most CGI-intensive Nintendo developed games.

Here's the list of Nintendo published dual-layered games:

Super Smash Bros. Brawl
Metroid Prime Trilogy
Metroid Other M
Xenoblade Chronicles
The Last Story