Mr Khan said:
Right, but it's still a poor example that should not have been given. If it had been a fighter with broader appeal, it would have sold better. It's the same fallacy that's been thrown around to show how "3rd party games don't sell on Nintendo consoles" since the beginning of the generation. TTT2 is going to benefit from being a launch game on Wii U. A new userbase is just that: new, and willing to experiment and try different types of games, and also buy whatever comes their way. The small userbase will limit its potential out of the gate, but it will do respectably well for all that, and that's the long-and-short of this whole debate. |
Tatsunoku vs Capcom sold more in the US than it did in Japan. Thats just sad because that game is Japanese gaming culture which was basically turned away. If the Japanese dont see the Wii as a console of choice for fighters with an exclusive console fighter its a problem. Street Fighter 3DS isnt a good indicator of life either and handhelds are the only consoles the Japanese seem to care about these days as well.
The problem with the logic here is that fighters are now online linked. Nintendo is behind and "experimenting" with multiplats that will already be on existing consoles. People can fork out another $200-300 for the new console and buy Tekken or they can stick with their existing consoles and play it with better online,community and better controls. The graphics is the only true selling point of the Wii U over the existing HD consoles whom are still within generation.