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DigitalDevilSummoner said:
Runa216 said:

and yet it sucked.  Yes it was less ambitious, I don't see how you could possibly see XIII as ambitious.  They held back the scale of the game by making it linear and doing little in the way of philosophical what-ifs, they simplified the combat system so they could make it flashier at the cost of player control, and yet it still didn't work.  they clearly pumped all their resources into making it look and sound good, becuase the story was horribly told, the characters underdeveloped, and the battle system was horribly flawed.

That's the opposite of ambition.



What you are saying it totally subjective (I'm sorry but it's the same old broken record about linearity etc) and thusly has nothing to do with interpreting ambition.

They invested everything in the story, that was a gamble for sure but also highly ambitious. 

Being a gamble and being ambitious are NOT The same things.  There's nothing more to it than that. You know how everyone complained about Dragon Age II being simpler and more boring in spite of it being more action packed?  same deal.  Making a game simpler but prettier is not ambitious, even if the game series has been known for complexity and depth.  Simply changing course and trying something new does not mean it's ambitious.  yes they wanted lots of sales...but they ALWAYS want lots of sales, there's nothing special or outstanding about XIII aside from its admittedly good (if generic and uninspired) graphics.  It's just a simpler version of something that already exists.  To be ambitious is to strive for something new, to do something outstanding, to stand head and shoulders above others in a bid for wealth and popularity.  

to be ambitious requires action, not simplicity.  



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