pezus said:
That was my point... Do we know if they could have accomplished this on PS3/360? Don't think they could have, but at least they could have made it a lot closer if they wanted to. I could say the same thing about your defensiveness of all things Nintendo |
There is no such thing. Simply correcting misconeptions does not make one defensive. There is nothing much to defend, but people insist on making issues out of thing with NIntendo where there are none and ingoring entire caches of infromation in favor of negative ones.
The 360 and PS3 version were both pushed as far as they could go graphically and physically. You cann't squeeze a brick through a straw. The resources were simply not there. Shader Modal 3.0 and 512 MB of RAM has its limits.