xLeftyx said:
Rare because I would go back on your Square Enix thread about understanding Nintendo philosophy, specifically with Wii. I would also break down the different genre of games as well as the different consumers for consoles but that would be me nitpicking but that doesn't completely mean it's true or it isn't. Besides, "good" games is extremely subjective on the eyes of the consumers. |
That is the point. Consumers buy what they think is good. What they think is good tends to correspond with quality. Of course that is assuming they know the game exists. Most 3rd parties didn't promote or advertise their Wii games well aside from incomplete effort but that is another story.
Games that were creative and had effort put into them did much better than simple ports and games made with a fraction of the effort put into PS3 and 360 games.
Another thing that goes along with that is that games on Nintendo consoles have long shelf lives. This is because the game aren't being sold on hype alone which leads to huge first day/week sales and then a steep decrease into nothingness. True quality manifests itself as sells on a Nintendo system.
Show me some 3rd party games on a Nitendo console which received a 4/5 or better review that flopped. You will find very few and those were generally games that lacked depth and appeal like Boom Blocks.







