coresnake said:
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What makes you think they cant? im making a game in unity 3d and i can utilize raytracing in 3ds max as well though im not to sure of the difference between realtime and not in terms of raytracing. Though most of time raytracing is to slow t use while rendering. raytracing can be sued for a lot of things to me so maybe i dont know what yall are talkign about specifically.








