Wow, that is spectacular. I kept reminding myself that is computer generated and virtual. Although, I do agree in the overuse of broken depth of field - especially when it make the broken depth of field resolution jiggle.
It all makes me so much more curious about DirectX 11.1 and DirectX 12. I'm still hoping the Next Box uses DX 12. It would be riskier to specialize on an unknown DirectX, but imagine how great everything could look.







