| Sal.Paradise said:
This is exactly what I would have said 10 years ago though. People forget about the march of progress so easily. I remember seeing old usenet posts about diminishing returns in the early Dreamcast era - how much further could we possibly improve graphics from upcoming 128 bit beasts! How can we expect developers to create games on PS2/GC/Xbox hardware, it's too powerful and complex! It's the same spiel every generation, difference is now Nintendo have a weaker machine to sell, so they'll be saying it too, not just forum posters. |
Sal, what Iwata mentioned also applies to the PS360. All he's saying is that companies are struggling to capitalize on current graphics even today on the HD twins, and some are going belly up. In other words, Iwata expects more companies to focus on the experience (with a baseline satisfaction in graphics) and probably artstyle first as that will probs offer a safer and better ROI.
A tad unrelated, I also don't see a huge leap between PS3 and PS4 graphics happening if PCs are any indicator of it. I don't think the same argument could be used in the Dreamcast era. But I could be wrong on this one.







