By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Aielyn said:

The notable thing about Quantum3 isn't so much that it pushed the Wii, it's that it correctly used the TEV, which is something that few studios did. And the result was an engine that was far beyond any other Wii engine in terms of what it could do. There were graphical effects seen in The Conduit that you don't even see in many PS3/360 titles (not saying they weren't capable of it, but that they weren't trivial to add). Of course, the game wasn't a great one in terms of anything else, but technically, the graphics were superb.

And while Bethesda did say that they wouldn't license id Tech 5 out to game published by others, that was two years ago, and if people wanted to use it for Wii U exclusive titles, I don't think they'd turn it down, if UE4 isn't available - I mean, UE4 would be their main competition for licensing out. But anyway, when I said "available", I didn't necessarily mean available to all developers, just that it would be officially ported to the Wii U.

I think the main lecensed engine on the Wii U is likely going to be UE3 from the looks of things, there is already 3 confirmed games comming (Mass Effect 3, Batman, Aliens).

There is also Unity which is constantly improving, and becoming more popular. There is also Unigine which is a small engine but is quite promising, while they haven't announced Wii U support I wouldn't be surprised if they brought their simple RTS title Oil Rush to the Wii U they already did a PS3 port and the Wii U pad would be great as the game doesn't require a lot of micromanagement.

PC version looked quite nice, tho the engine hasn't been used in any big games yet



@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!