TWRoO said:
Then I mean something entirely different than you when I say CGI, because the whole game will be CGI.... What i'm saying is it's definately not from an in game shot... It is a character model. As for the 1st pic again, yes I was inferring it was cutscene graphics but I also said it was in game engine, by which I meant it would look graphically the same as an in-game shot (but yes, I mistakenly assumed it was a screenshot due to the odd camera position) I still disagree on the blurry washroom pic... the only thing I can think of for it to be in game is if the character has just dropped from a vent in the ceiling or something. Explaining the odd camera position, and the blurry effect is added while in dropping motion, but it seems a rather odd screenshot to release if it is part of the gameplay. |
I'm am 100% certain that when anyone is talking about CGI, they are talking about prerendered graphics made in an environment where there are no real resource limiations and are played back from a data file.
I've never heard anyone call something that is rendered in real time on a GPU CGI.
You apparently can't read either. What part of "dev" screenshot(taken by the devs from wherever they want, not by the character) is hard to understand. Though, given that you just called the whole game CGI....
These are not pictures taken from a retail build of the game a random person. They are pictures taken by the devs to show off there progress.







