| Andrespetmonkey said:
The big difference with the vita is the dual analogs. This may not seem like a big deal, but for an FPS it is absolutely essential (unless you connect a mouse and keyboard to the vita) and gives FPS's on the vita some... potential. Still extremely skeptical over whether CoD will do anything spectacular for Vita though, but the 2nd analog and PS3-ish quality visuals give it a decent chance! I think! |
Yap, that's a fair difference. You might be right, so we'll see.
Without wanting to be negative, and to bring points to the table, I'll try to be positive in bringing up a consideration for this.
I think it could happen, but consider other genres that are less dependent on dual analog. Take GTA. It did very well on PSP, but not near the home console counterparts.
True that now the dual-analog will remove a prior barrier, but the console to portable genre ratio is still a big gap. I'd be still shocked to see anything enourmous, but I wouldn't mind being surprised!
Here are the numbers:
| Pos | Game | Platform | Year | Genre | Publisher | North America | Europe | Japan | Rest of World | Global |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | Grand Theft Auto: San Andreas | PS2 | 2004 | Action | Take-Two Interactive | 9.43 | 8.48 | 0.41 | 2.49 | 20.81 |
| 2 | Grand Theft Auto: Vice City | PS2 | 2002 | Action | Take-Two Interactive | 8.41 | 5.49 | 0.47 | 1.78 | 16.15 |
| 3 | Grand Theft Auto III | PS2 | 2001 | Action | Take-Two Interactive | 6.99 | 4.51 | 0.30 | 1.30 | 13.10 |
| 4 | Grand Theft Auto IV | X360 | 2008 | Action | Capcom | 5.87 | 2.74 | 0.13 | 0.95 | 9.69 |
| 5 | Grand Theft Auto IV | PS3 | 2008 | Action | Take-Two Interactive | 4.13 | 3.24 | 0.39 | 1.43 | 9.18 |
| 6 | Grand Theft Auto: Liberty City Stories | PSP | 2005 | Action | Take-Two Interactive | 2.81 | 2.68 | 0.22 | 1.68 | 7.38 |
| 7 | Grand Theft Auto: Vice City Stories | PSP | 2006 | Action | Take-Two Interactive | 1.65 | 1.80 | 0.15 | 1.11 | 4.71 |
Still, the best PSP version was pretty close to the PS3 version, so there is hope. However, the PS2 version was the phenomenon, and COD is currently a phenomenon. If going by past trends, we could be hopeful that COD vita could sell half of COD PS3. So, that would be around
| 4 | Call of Duty: Modern Warfare 3 | PS3 | 2011 | Shooter | Activision | 5.22 | 4.50 | 0.40 | 1.93 | 12.04 |
6 million units.
That would be almost a 4million increase from usual shooters on portable platforms like the PSP. Well, keep that number in mind :)







