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bouzane said:

zarx: "P-100 uses basic lighting, basic textures and low pilly models and displays no impressive physics effects, and the minions appear to have blob shadows, it's a simple game. I have no idea where you are seeing anything special in it at all frankly."

It's on the correct brand name hardware.

Seriously, I see nothing in P-100 that would indicate that the WiiU has any more processing power than either the PS3 or 360. That being said, I expect the WiiU to have a superior CPU to any current generation hardware.


Most people won't either. To them, a light is light and character is a character.

You have to know how hardware works(I'm a programmer) to know the difference.

For most people the cracked ground in FF8 would look the same is the cracked ground in alone in the dark in a still image. What something looks like and what is actually being done behind the scenes are two entirely different things. The cracked ground in FF8 is a static CG picture with boudries mapped to it. The cracked ground in Alone in the Dark is an actual texture and event that happens progressively in real time with actual calculations for the animations.

You can not take P-100 and put it on the PS3 and 360 and it still play. There is too much going on at one time for the those system to run it even if you don't factor in the resolution and frames per second.